Alastor from Hazbin Hotel, 3D fanart. I had a lot of fun bringing this awesome 2D character into the world of 3D.
Created in Blender and rendered with Cycles Engine. Created as a commission for an upcoming music video.
-Modeled entirely from vertices for accurate topology, No sculpting.
-All textures are procedural generated using the "Procedural Cloth Shader" on https://cgwardrobe.com/downloads/procedural-cloth-shader/